Wednesday, 7 January 2015

Back after an unexpected break

My computer broke and I couldn't justify replacing it straight away as i could do everything I needed to do with other devices. As such I have only just got back in game having replaced my machine with money I got for Christmas.

My first night playing was mostly spent on Jake getting my market trading back up and running and then remembering I could run the Pirate epic arcs again so heading out to re-run Angel Sound. While it has lost some of it's appeal since running it the first time it was still much better than the mind numbing experience that is highsec lvl4's. I'm going to have to set up a new interceptor to run them with though as the Malediction I had set up has lost it's RoF bonus and that means some of the missions are agonisingly slow to run.

With my appetite whetted by a bit of carebearing Today I jumped in a couple of frigates and roamed Amarr/Minmatar FW space looking for fights. Amamake is a delight without PL in it. Two great fights back to back.

I started out in a brawling AB/MSE Merlin. Spotting a Tormentor on scan I warped in only to be jumped on by the Tormentors friends in a Kestrel and Condor. While I lost I was doing well enough that had the Tormentor not had friends I think it would have been a close fight and I was quick enough getting my pod out. You should rarely lose a pod in Lowsec and one of my fears when returning after a break is that my reflexes will be blunted and decision making impaired enough that I'll lose things I really shouldn't. This time I was fine.

The fight was a good one and having spotted that the Condor seemed t be kite fitted while the rest brawlers I grabbed a blaster Atron in the hopes of pulling the Condor off the group and scoring a kill. That fight never happened. I found the group on Dscan and warped in at range, just as they warped into a plex for a fight. However a Brave Newbies pilot in a slasher was 120k off me idle. I burned in and he was clearly looking for a fight as he engaged rather than warp off. Shortly after a Navy Slicer warped in. I suspected that I was in for another no kill loss but I was committed. This time I was able to last long enough to grab the Slasher, followed by slow reactions resulting in an avoidable loss. The Slicer didn't have me pointed so I went to warp out but hit approach rather than warp. as I realised my mistake the Slicer popped me. The main things I learnt from this is that I need to resize the tab with the warp button on it so I can see the symbols better and that I needed to remember to pulse my AAR rather than just switch it on and forget about it As I am sure I over repped a lot in that fight.

I grabbed another Atron, having remembered why I loved the ship so much and headed out once more. I didn't see much I could easily go for for a while as it seems that there a very few plexes open in the space I used to roam inmost of the time. Then just as i was warping out of a plex I had hoped to fight a Punisher in, a Slasher landed on grid. I was too low to cancel warp, but it was the same pilot from before and he wanted another go. I return to the plex and we go another round. In teh previous fight I had struggled to apply damage but I had only taken out CNAM, so when I picked up my new Atron I had thrown in some null and this proved a good idea as It allowed me to take down this slasher with much less trouble. I topped this off with managing to catch the pod... I thought about ransoming it but in the end took the kill. I scooped the loot and docked up.

All in all 2 for 3 and winning the isk war. Given I'm rusty I can complain with that and most importantly I had a lot of fun. I think later on I will take Shizuka out. With the 20 days dual training everyone has been given I have started training up some skills so I can pirate with her in lowsec. I'm thinking I might put her in the Gal/Cal warzone so I can experience both warzones whenever I want. That and I need to play around with the manual controls that have been added.

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